Skill Set
Autodesk Maya
Unreal Engine 5
Zbrush
Substance Painter
Substance Sampler
Substance Stager
After Effects
Premire Pro
Photoshop
More About Me.
I was born in Perth and learnt early on the importance of adapting to an environment due to my Father's job requiring us to move alot. I've lived in Perth, Brisbane and Melbourne moving around within these states helping to develop this skill of adapting.
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I've always loved the creative arts and had a real passion for all things visual, my love of animation was something I found early in my life with my love of animated shows and video games. When I found out that animation was a possible career and that I could be part of this medium I loved I gained my first real dream, just to be part of that process even as a fly on the wall learning all I can.
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My time at griffith helped me to understand where my love lies in this field and that is in the field of 3d modelling as when I began I believed I would go into 2d animation.
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I adore working in teams and love to learn always asking for feedback to improve, I always willing to learn new approaches and gain others insight.
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Thank you for taking the time to learn more about me, if you have any questions don't hesitate to contact me...
Education
2021-2023
Bachelor of Animation
Griffith University
Through this degree I gained proficiency in 3d software as I majored in Technical Direction. Some of these programs include; maya, zbrush, unreal engine 5, substance painter, sampler and stager as well as experience in 2d software such as Cel Action where I took a specialised class and Toon boom Harmony/ Storyboard Pro.
2024
Bachelor of Animation Honours
Griffith University
Through my research I explored how Augmented Reality could be used to enhance Children's Storybooks. Through this investigation I created my own Childrens Storybook and AR experience teaching myself how to use Unity and using the Vuforia developer extention in Unity to create my project.